Loading lrcomposedobject3d.cpp 0 → 100644 +24 −0 Original line number Diff line number Diff line // // C++ Implementation: lrcomposedobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // #include "lrcomposedobject3d.h" LrComposedObject3D::LrComposedObject3D() : LrObject3D() { } LrComposedObject3D::~LrComposedObject3D() { } lrcomposedobject3d.h 0 → 100644 +40 −0 Original line number Diff line number Diff line // // C++ Interface: lrcomposedobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // /** * @brief 3D composed object management. * @file lrcomposedobject3d.h * @author Emeric VERSCHUUR <contact@mr-ti.com>, (C) 2008 */ #ifndef LRCOMPOSEDOBJECT3D_H #define LRCOMPOSEDOBJECT3D_H #include "lrobject3d.h" /** * This class can manage a 3D elementary objects. * @brief 3D elementary object management. */ /** @author Emeric Verschuur <contact@mr-ti.com> */ class LrComposedObject3D : public LrObject3D { public: LrComposedObject3D(); ~LrComposedObject3D(); }; #endif lrelementaryobject3d.cpp 0 → 100644 +24 −0 Original line number Diff line number Diff line // // C++ Implementation: lrelementaryobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // #include "lrelementaryobject3d.h" LrElementaryObject3D::LrElementaryObject3D() : LrObject3D() { } LrElementaryObject3D::~LrElementaryObject3D() { } lrelementaryobject3d.h 0 → 100644 +36 −0 Original line number Diff line number Diff line // // C++ Interface: lrelementaryobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // /** * @brief 3D elementary object management. * @file lrelementaryobject3d.h * @author Emeric VERSCHUUR <contact@mr-ti.com>, (C) 2008 */ #ifndef LRELEMENTARYOBJECT3D_H #define LRELEMENTARYOBJECT3D_H #include "lrobject3d.h" /** * This class can manage a 3D elementary objects. * @brief 3D elementary object management. */ class LrElementaryObject3D : public LrObject3D { public: LrElementaryObject3D(); ~LrElementaryObject3D(); }; #endif lrobject3d.cpp 0 → 100644 +27 −0 Original line number Diff line number Diff line // // C++ Implementation: lrobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // #include "lrobject3d.h" LrObject3D::LrObject3D() : m_mat() { } LrObject3D::~LrObject3D() { } LrPoint3d LrObject3D::getIntersection(const LrRay &ray) const { } Loading
lrcomposedobject3d.cpp 0 → 100644 +24 −0 Original line number Diff line number Diff line // // C++ Implementation: lrcomposedobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // #include "lrcomposedobject3d.h" LrComposedObject3D::LrComposedObject3D() : LrObject3D() { } LrComposedObject3D::~LrComposedObject3D() { }
lrcomposedobject3d.h 0 → 100644 +40 −0 Original line number Diff line number Diff line // // C++ Interface: lrcomposedobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // /** * @brief 3D composed object management. * @file lrcomposedobject3d.h * @author Emeric VERSCHUUR <contact@mr-ti.com>, (C) 2008 */ #ifndef LRCOMPOSEDOBJECT3D_H #define LRCOMPOSEDOBJECT3D_H #include "lrobject3d.h" /** * This class can manage a 3D elementary objects. * @brief 3D elementary object management. */ /** @author Emeric Verschuur <contact@mr-ti.com> */ class LrComposedObject3D : public LrObject3D { public: LrComposedObject3D(); ~LrComposedObject3D(); }; #endif
lrelementaryobject3d.cpp 0 → 100644 +24 −0 Original line number Diff line number Diff line // // C++ Implementation: lrelementaryobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // #include "lrelementaryobject3d.h" LrElementaryObject3D::LrElementaryObject3D() : LrObject3D() { } LrElementaryObject3D::~LrElementaryObject3D() { }
lrelementaryobject3d.h 0 → 100644 +36 −0 Original line number Diff line number Diff line // // C++ Interface: lrelementaryobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // /** * @brief 3D elementary object management. * @file lrelementaryobject3d.h * @author Emeric VERSCHUUR <contact@mr-ti.com>, (C) 2008 */ #ifndef LRELEMENTARYOBJECT3D_H #define LRELEMENTARYOBJECT3D_H #include "lrobject3d.h" /** * This class can manage a 3D elementary objects. * @brief 3D elementary object management. */ class LrElementaryObject3D : public LrObject3D { public: LrElementaryObject3D(); ~LrElementaryObject3D(); }; #endif
lrobject3d.cpp 0 → 100644 +27 −0 Original line number Diff line number Diff line // // C++ Implementation: lrobject3d // // Description: // // // Author: Emeric Verschuur <contact@mr-ti.com>, (C) 2008 // // Copyright: See COPYING file that comes with this distribution // // #include "lrobject3d.h" LrObject3D::LrObject3D() : m_mat() { } LrObject3D::~LrObject3D() { } LrPoint3d LrObject3D::getIntersection(const LrRay &ray) const { }