Loading Old/LrVector3d.hdeleted 100644 → 0 +0 −107 Original line number Diff line number Diff line /***************************************************************************** * class LrVector3d (specification) * * * * author : Gilles Subrenat * * creation : Sunday, March 2 2008 (3/2/2008) * * note : * *****************************************************************************/ #ifndef LRVECTOR3D_H #define LRVECTOR3D_H class LrPoint3d; class LrVector3d { public: // constants // ********* static const LrVector3d ZERO; static const LrVector3d I; static const LrVector3d J; static const LrVector3d K; // constructors and destructor // *************************** LrVector3d(); LrVector3d(const LrVector3d &source); LrVector3d(Real x, Real y, Real z); LrVector3d(const LrPoint3d &p1, const LrPoint3d &p2); explicit LrVector3d(const LrPoint3d &p); virtual ~LrVector3d(); // assignement operator(s) // *********************** LrVector3d & operator = (const LrVector3d &source); LrVector3d & operator += (const LrVector3d &source); LrVector3d & operator -= (const LrVector3d &source); LrVector3d & operator *= (Real source); LrVector3d & operator /= (Real source); // comparison operator(s) // ********************** friend bool operator == (const LrVector3d &lhs, const LrVector3d &rhs); friend bool operator != (const LrVector3d &lhs, const LrVector3d &rhs); // unary and binary operator(s) // **************************** friend LrVector3d operator + (const LrVector3d &rhs); friend LrVector3d operator - (const LrVector3d &rhs); friend LrVector3d operator + (const LrVector3d &lhs, const LrVector3d &rhs); friend LrVector3d operator - (const LrVector3d &lhs, const LrVector3d &rhs); friend Real operator * (const LrVector3d &lhs, const LrVector3d &rhs); friend LrVector3d operator * (Real lhs, const LrVector3d &rhs); friend LrVector3d operator * (const LrVector3d &lhs, Real rhs); friend LrVector3d operator / (const LrVector3d &lhs, Real rhs); friend LrVector3d operator ^ (const LrVector3d &lhs, const LrVector3d &rhs); // accessors // ********* Real getX() const; void setX(Real x); Real getY() const; void setY(Real y); Real getZ() const; void setZ(Real z); void setXYZ(Real x, Real y, Real z); // miscellaneous functions // *********************** Real length() const; Real lengthSquare() const; void normalize(); // data // **** // public members EXCEPTIONNALY : to simplify use of this class Real x, y, z; private: // data // **** // see public part }; #endif Loading
Old/LrVector3d.hdeleted 100644 → 0 +0 −107 Original line number Diff line number Diff line /***************************************************************************** * class LrVector3d (specification) * * * * author : Gilles Subrenat * * creation : Sunday, March 2 2008 (3/2/2008) * * note : * *****************************************************************************/ #ifndef LRVECTOR3D_H #define LRVECTOR3D_H class LrPoint3d; class LrVector3d { public: // constants // ********* static const LrVector3d ZERO; static const LrVector3d I; static const LrVector3d J; static const LrVector3d K; // constructors and destructor // *************************** LrVector3d(); LrVector3d(const LrVector3d &source); LrVector3d(Real x, Real y, Real z); LrVector3d(const LrPoint3d &p1, const LrPoint3d &p2); explicit LrVector3d(const LrPoint3d &p); virtual ~LrVector3d(); // assignement operator(s) // *********************** LrVector3d & operator = (const LrVector3d &source); LrVector3d & operator += (const LrVector3d &source); LrVector3d & operator -= (const LrVector3d &source); LrVector3d & operator *= (Real source); LrVector3d & operator /= (Real source); // comparison operator(s) // ********************** friend bool operator == (const LrVector3d &lhs, const LrVector3d &rhs); friend bool operator != (const LrVector3d &lhs, const LrVector3d &rhs); // unary and binary operator(s) // **************************** friend LrVector3d operator + (const LrVector3d &rhs); friend LrVector3d operator - (const LrVector3d &rhs); friend LrVector3d operator + (const LrVector3d &lhs, const LrVector3d &rhs); friend LrVector3d operator - (const LrVector3d &lhs, const LrVector3d &rhs); friend Real operator * (const LrVector3d &lhs, const LrVector3d &rhs); friend LrVector3d operator * (Real lhs, const LrVector3d &rhs); friend LrVector3d operator * (const LrVector3d &lhs, Real rhs); friend LrVector3d operator / (const LrVector3d &lhs, Real rhs); friend LrVector3d operator ^ (const LrVector3d &lhs, const LrVector3d &rhs); // accessors // ********* Real getX() const; void setX(Real x); Real getY() const; void setY(Real y); Real getZ() const; void setZ(Real z); void setXYZ(Real x, Real y, Real z); // miscellaneous functions // *********************** Real length() const; Real lengthSquare() const; void normalize(); // data // **** // public members EXCEPTIONNALY : to simplify use of this class Real x, y, z; private: // data // **** // see public part }; #endif