Loading LrBinderRegularGrid.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -300,7 +300,7 @@ bool LrBinderRegularGrid::getIntersection(const LrRay &ray, LrHit *hit, Real min } else if (dir.z < -EPSILON) { Real distExitTMP = (min.z - orig.z + EPSILON)/dir.z; Real distExitTMP = ((min.z - orig.z) + EPSILON)/dir.z; if (distExitTMP < distExit) { distExit = distExitTMP; Loading @@ -327,7 +327,7 @@ bool LrBinderRegularGrid::getIntersection(const LrRay &ray, LrHit *hit, Real min return false; } if (distExit < distEntry) { if (distExit+EPSILON < distEntry-EPSILON) { return false; } Loading Loading
LrBinderRegularGrid.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -300,7 +300,7 @@ bool LrBinderRegularGrid::getIntersection(const LrRay &ray, LrHit *hit, Real min } else if (dir.z < -EPSILON) { Real distExitTMP = (min.z - orig.z + EPSILON)/dir.z; Real distExitTMP = ((min.z - orig.z) + EPSILON)/dir.z; if (distExitTMP < distExit) { distExit = distExitTMP; Loading @@ -327,7 +327,7 @@ bool LrBinderRegularGrid::getIntersection(const LrRay &ray, LrHit *hit, Real min return false; } if (distExit < distEntry) { if (distExit+EPSILON < distEntry-EPSILON) { return false; } Loading