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Emeric Verschuur authored
ajout de la méthode virtual bool getIntersection(const LrRay &ray, LrHit *hit, int fragment, Real minBound, Real maxBound) const;
Emeric Verschuur authoredajout de la méthode virtual bool getIntersection(const LrRay &ray, LrHit *hit, int fragment, Real minBound, Real maxBound) const;
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